#include <algorithm>
#include <cmath>
#include <limits>
#include <sstream>
#include <string>
#include <AMReX_GpuQualifiers.H>
#include <AMReX_Math.H>
#include <AMReX_REAL.H>
#include <AMReX_Vector.H>
Go to the source code of this file.
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| AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE amrex::Real | erf_grid_utils::comparison_tolerance (amrex::Real lhs, amrex::Real rhs) noexcept |
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| bool | erf_grid_utils::nearly_equal (amrex::Real lhs, amrex::Real rhs) |
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| std::string | erf_grid_utils::validate_uniform_axis (const amrex::Vector< amrex::Real > &coordinates, int expected_size, const std::string &axis_name, const std::string &field_description, amrex::Real &origin, amrex::Real &spacing) |
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| std::string | erf_grid_utils::validate_matching_grid (const UniformGridMetadata &reference, const UniformGridMetadata &candidate, const std::string &reference_description, const std::string &candidate_description) |
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| AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE InterpolationStencil | erf_grid_utils::uniform_interpolation_stencil (amrex::Real coordinate, amrex::Real origin, amrex::Real spacing, int point_count) noexcept |
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