Go to the source code of this file.
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| void | update_rhotheta_sources (const amrex::Real &, amrex::MultiFab *src, const amrex::Geometry &geom, std::unique_ptr< amrex::MultiFab > &z_phys_cc) override |
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| void | update_rhoqt_sources (const amrex::Real &, amrex::MultiFab *qsrc, const amrex::Geometry &geom, std::unique_ptr< amrex::MultiFab > &z_phys_cc) override |
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| void | update_w_subsidence (const amrex::Real &, amrex::Vector< amrex::Real > &wbar, amrex::Gpu::DeviceVector< amrex::Real > &d_wbar, const amrex::MultiFab &state, const amrex::Geometry &geom, std::unique_ptr< amrex::MultiFab > &z_phys_nd) override |
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| void | update_geostrophic_profile (const amrex::Real &, amrex::Vector< amrex::Real > &u_geos, amrex::Gpu::DeviceVector< amrex::Real > &d_u_geos, amrex::Vector< amrex::Real > &v_geos, amrex::Gpu::DeviceVector< amrex::Real > &d_v_geos, const amrex::Geometry &geom, std::unique_ptr< amrex::MultiFab > &z_phys_cc) override |
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◆ update_geostrophic_profile()
| void update_geostrophic_profile |
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const amrex::Real & |
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amrex::Vector< amrex::Real > & |
u_geos, |
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amrex::Gpu::DeviceVector< amrex::Real > & |
d_u_geos, |
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amrex::Vector< amrex::Real > & |
v_geos, |
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amrex::Gpu::DeviceVector< amrex::Real > & |
d_v_geos, |
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const amrex::Geometry & |
geom, |
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std::unique_ptr< amrex::MultiFab > & |
z_phys_cc |
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◆ update_rhoqt_sources()
| void update_rhoqt_sources |
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const amrex::Real & |
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amrex::MultiFab * |
qsrc, |
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const amrex::Geometry & |
geom, |
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std::unique_ptr< amrex::MultiFab > & |
z_phys_cc |
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) |
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override |
◆ update_rhotheta_sources()
| void update_rhotheta_sources |
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const amrex::Real & |
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amrex::MultiFab * |
src, |
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const amrex::Geometry & |
geom, |
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std::unique_ptr< amrex::MultiFab > & |
z_phys_cc |
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) |
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override |
◆ update_w_subsidence()
| void update_w_subsidence |
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const amrex::Real & |
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amrex::Vector< amrex::Real > & |
wbar, |
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amrex::Gpu::DeviceVector< amrex::Real > & |
d_wbar, |
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const amrex::MultiFab & |
state, |
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const amrex::Geometry & |
geom, |
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std::unique_ptr< amrex::MultiFab > & |
z_phys_nd |
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) |
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override |