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| template<typename ParticleType > |
| AMREX_GPU_DEVICE AMREX_FORCE_INLINE void | interpolateFields (const ParticleType &p, const amrex::GpuArray< amrex::Real, AMREX_SPACEDIM > &plo, const amrex::GpuArray< amrex::Real, AMREX_SPACEDIM > &dxi, const amrex::Array4< const amrex::Real > *field_arrays, amrex::ParticleReal *result_values, int num_fields) |
| | Interpolate multiple field values at a particle position using CIC. More...
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| template<typename ParticleType , typename Array4Type > |
| AMREX_GPU_DEVICE AMREX_FORCE_INLINE bool | stencilOutOfBoundsZ (const ParticleType &p, const amrex::GpuArray< amrex::Real, AMREX_SPACEDIM > &plo, const amrex::GpuArray< amrex::Real, AMREX_SPACEDIM > &dxi, const Array4Type &zheight) noexcept |
| | Test whether a particle's vertical CIC stencil reads past the local fab. cic_interpolate reads cell-centered data at k0+1 and k0+2 with k0 in {pk-1, pk}, so the maximum read offset is pk+2. Returns true if the stencil is out of bounds and the caller should skip the particle. More...
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